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Scourge of war waterloo penninsula mod
Scourge of war waterloo penninsula mod









  1. SCOURGE OF WAR WATERLOO PENNINSULA MOD MOD
  2. SCOURGE OF WAR WATERLOO PENNINSULA MOD FREE

A number of scenarios which can be played in SP or MP. In addition several maps have variants which include such things as impassable rivers (except at road crossings) and fieldwork defenses (using the Gettysburg breastworks sprite).Ģ2. Additionally if you own Gettysburg and any of its add-ons, you can use those maps as well in Waterloo (giving another 20 maps).

SCOURGE OF WAR WATERLOO PENNINSULA MOD FREE

These have been ported over from Gettysburg and were the free mod- and add-on maps from that game. Numerous maps have been added (more than 40). They can be captured while being routed but this will not cause the capturing unit to lose 30 men and the routed gun will be eliminated instead.Ģ1. The guns will now rout before being captured. Cannon capture has been largely eliminated so as to not decrease the capturing unit by 30 men. It also allowed us to show different national and period characteristics.Ģ0. We decided this was a better tactical tool given the division and corps command levels of the game than splitting companies off from every battalion. French formations will always have a second unit that can skirmish if necessary which represents their adaptive training and their tactically identical use of fusilier and leger regiments. Our national characteristics also mean that some nations at certain periods have very limited or no skirmish capability (such as 1806 Prussians, 1807 Russians and 1808-1809 Spanish). This unit can be thought of as representing converged light or other flank companies, attached jager companies, or third-rankers from some units (notably Austrians and Prussians).

SCOURGE OF WAR WATERLOO PENNINSULA MOD MOD

The KS Mod uses a single battalion-sized unit within each brigade to represent the combined skirmishing capability of that brigade. The company-size auto-skirmisher creation has been disabled. Courier message spamming in MP has been removed.ġ9. A more functional toolbar has been created.ġ8. Also infantry double time speed has been reduced by 22%.ġ7. Formation movement speeds have been reduced. This better reflects the reduced information a 19th century general would have had during a battle.ġ6. Limited information concerning the progress of the battle has been instituted. Many more flags added thanks to the RebBugler Flag Works including his new Hanoverian ones.ġ5. We felt this restriction was in keeping with a game that addresses command at division and corps level. Now the only flag of an artillery unit is the battery commander. Battery commanders given a stance and not TC'd will still shift their battery to a better firing position however.ġ3. Frontal attacks on artillery will be very costly. However, unlimbered guns will not rotate they remain fixed in the direction the battery unlimbers. Overall artillery fire is much more effective. OOBs are modified to take advantage of skirmisher abilities.ġ2. They do not change into road column before moving.ġ1. Formations on the 'Combat' toolbar maintain their formation when moving. Skirmishers deploy automatically when they move into range of the enemy.ġ0. Skirmishers are now a real threat and need to be countered, not left to shoot away at your close order formations.ĩ. They are faster and significantly better marksmen than line troops. Skirmish formation has been changed & its abilities have been increased. All formations have been rewritten for smoother deployment. Light cavalry is the fastest of the three.ħ. Heavy cavalry will do the greatest damage to infantry. Four types of cavalry have been instituted heavy, medium, light and lancers. Morale loss from taking fire from flank and rear has been greatly increased.Ħ. Road errors on all maps have been fixed.ĥ. All mini-maps have been redrawn in a more period style.Ĥ. British-only formations have been added to the courier menu.ģ. Added more courier orders to the Orders Menu and re-arranged them into a slightly more logical order. Many additional flags from Gunship's Road To Wagram & Peninsula mod (for Gettysburg).Ģ. This mod significantly changes the gameplay of Scourge of War Waterloo.ġ. It will not work with the older version of the game, 1.01 or 1.02. This version of the mod is compatible with SowWL version 1.03.











Scourge of war waterloo penninsula mod